manualViewBullEyeSector.cpp

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00001 #include "manualViewBullEyeSector.h"
00002 
00003 // ----------------------------------------------------------------------------
00004 // ----------------------------------------------------------------------------
00005 // ----------------------------------------------------------------------------
00006 manualViewBullEyeSector::manualViewBullEyeSector()
00007 {
00008 }
00009 
00010 // ----------------------------------------------------------------------------
00011 void manualViewBullEyeSector::RefreshContour()
00012 {
00013 //EED004
00014         int i,nps;
00015         double x,y,z;
00016 //----------------------------------
00017 
00018         _manContModel->UpdateSpline();
00019     nps = _manContModel->GetNumberOfPointsSpline();
00020 
00021         if ( _pts!=NULL )
00022         {
00023                 for( i = 0; i < nps; i++ )
00024                 {
00025                         _manContModel->GetSpline_i_Point(i,&x,&y,&z);
00026                         _pts->SetPoint(i , x*_spc[0] , y*_spc[1] , z*_spc[2] );
00027                 }// for
00028         }
00029 
00030 }

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