manualViewBullEye.h

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00001 #ifndef manualViewBullEye_h
00002 #define manualViewBullEye_h
00003 
00004 #include "manualViewRoi.h"
00005 #include "manualViewBullEyeSector.h"
00006 #include "manualContourModelBullEye.h"
00007 
00008 // ----------------------------------------------------------------------------
00009 // ----------------------------------------------------------------------------
00010 // ----------------------------------------------------------------------------
00011 //EED004
00012 class creaMaracasVisu_EXPORT manualViewBullEye: public manualViewRoi
00013 {
00014 public:
00015         manualViewBullEye();
00016         virtual ~manualViewBullEye();
00017 
00018         virtual int GetType();
00019         virtual manualViewBullEye * Clone();
00020         void CopyAttributesTo( manualViewBullEye *cloneObject );
00021 
00022 //      void UpdateColorActorBullEye();
00023 //      void DeleteVtkObjectsBullEye();
00024         virtual void RemoveSplineActor();
00025         virtual void AddSplineActor();
00026         virtual void ConstructVTKObjects();
00027         virtual void RefreshContour(); 
00028 
00029 private:
00030 
00031 /*EED Borrame
00032         std::vector<sectorBullEye* > lstSectorBullEye;
00033 */
00034 
00035         std::vector<manualViewBaseContour* > lstSectorBullEye;
00036         
00037 };
00038 
00039 
00040 #endif // manualViewBullEye_h

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