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object-compound.h File Reference

#include "object.h"
#include "object-simple.h"

Go to the source code of this file.

Functions

OBJECT3DCreateObjectBiComponent1D (int)
 Create a 1D object with three parts having linear variation of (ro, t1,t2) fro the water and fat component.

OBJECT3DCreateObjectBiComponent2DCircle (int, int)
 Create a 2D virtual object with one circle of wat, surrounded by a ring of water.

OBJECT3DCreateObjectBiComponent2DCircleEllipse (int, int)
 Create a 2D virtual object with one circle of water on the top left, and one ellipse of fat at bottom right.

OBJECT3DCreateObjectBiComponent3DSphere (int, int, int)
 Create an object with a samll sphere of fat within a larger one of water.

OBJECT3DCreateObject3DSphereEllipse (int nx, int ny, int nz)
 Create an object with a sphere of water and an ellipse of water.

void SetObjectSphereComponent (OBJECT3D *, int, int, int, int, int, int, int, int, int, int, int, int, int, int, int)
 Define an homogeneous sphere of one component within an object.

void SetObjectEllipseComponent (OBJECT3D *, int, int, int, int, int, int, int, int, int, int, int, int, int, int, int, int, int)
 Define an homogeneous ellipse of one component within an object.


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