#include "object.h"
#include "object-simple.h"
Go to the source code of this file.
Functions | |
OBJECT3D * | CreateObjectBiComponent1D (int) |
Create a 1D object with three parts having linear variation of (ro, t1,t2) fro the water and fat component. | |
OBJECT3D * | CreateObjectBiComponent2DCircle (int, int) |
Create a 2D virtual object with one circle of wat, surrounded by a ring of water. | |
OBJECT3D * | CreateObjectBiComponent2DCircleEllipse (int, int) |
Create a 2D virtual object with one circle of water on the top left, and one ellipse of fat at bottom right. | |
OBJECT3D * | CreateObjectBiComponent3DSphere (int, int, int) |
Create an object with a samll sphere of fat within a larger one of water. | |
OBJECT3D * | CreateObject3DSphereEllipse (int nx, int ny, int nz) |
Create an object with a sphere of water and an ellipse of water. | |
void | SetObjectSphereComponent (OBJECT3D *, int, int, int, int, int, int, int, int, int, int, int, int, int, int, int) |
Define an homogeneous sphere of one component within an object. | |
void | SetObjectEllipseComponent (OBJECT3D *, int, int, int, int, int, int, int, int, int, int, int, int, int, int, int, int, int) |
Define an homogeneous ellipse of one component within an object. |